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Konas

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Everything posted by Konas

  1. Copied onto my 'Zoxe painting' doc. Thanks for this. I was going to ask about glue for metals. I am signed up for the Privateer Press mini crate for L5R minis, which are extremely cool, but really tough metals to glue up. I will try the Loctite. A question: On your blog, you stated a while ago that the compressor you used was an inexpensive one from Amazon. I ordered it but it never got to me and I have held off on ordering again. Is this still your recommendation? Also, for any of you that haven't checked it out, tons of info is available on Zoxe's blog: https://zoxes.blogspot.com/
  2. There's a bunch of conspiracy theories proposed on these forums...Dusty Doom...Game Tables....1,000 page threads....I am sure @tgpumpkin can help in this regard.
  3. YW. I have been thinking about creating a good villain for the March visit campaign. I have some good ideas. Maybe I'll pitch them to you via email as we get closer and as I get a clearer picture in my mind. So...wait a minute...did the bank actually block the WOTC site or is it just a wider basic blocked net?
  4. I wanted to share this yesterday but the site was down. There is some very cool ideas about creating and running a cool villain here written by some of the best DnD minds around. The type is very small on the 7 articles. Start at the bottom one, 'Basic Villainy'. http://archive.wizards.com/default.asp?x=dnd%2Farch%2Fvb&fbclid=IwAR1SwNp70VTpTHlJx1uS0CQ3KWX6PX639wPdyJVhXnUCYS0297ZVCnivbtA
  5. Hah! Edgar Winter easy! Great name! This festive paint scheme really fits your style. Nicely done. Now, the important question, will you finish painting and creating the campaign in time?!?!?!?!
  6. Totally fine. We get a surprising amount of visits here. Just had one last week. I just couldn't allow an underdog losing a finger on a band saw. It would really hamper the stock drop madness.
  7. Looks like you have your follow up for next year! The Gingerbred Gang comes down from the North Pole to get their revenge on the PCs!
  8. I don't mean to be the wet banket here...but...this will never happen. Put it in the drawer right next to Game Tables.
  9. I asked Zoxe his advice for an XMas gift. It is non-Underdog related, it was just easier to reply to him here. 😉
  10. Gotcha. Generally, an enemy has an Armor Class, or AC, that is based on the armor they wear and/or their dexterity. It can also involve other factors, like magic rings of protection, natural armor, blah blah. Generally, and this goes for every d20 system, 10 is a baseline. 15 is pretty good. 20 is VERY good. Above 25 is godlike. An AC is a static number that the hero must achieve to succeed on a hit. They roll the d20 and add any bonuses they would get for fighter levels, excellent strength, magic weapons, etc. i.e. A Hero decides to attack a tainted elf. The elf is pretty nimble but has no armor at all. I would say his AC is around a 13, pretty average as a mook should be. The strong fighter of the party tries to hit him with a +1 magic sword. The fighter adds his strength bonus, say +2, to his roll as well as a 'good fighter' bonus, often called a base attack bonus in DnD, say +2 in this case. So he rolls a d20, adds a total of +5 to that result and hits on a result of 13 or higher. So he needs to roll an 8 or better. This is really the basis for any d20 system. If you kind of understand the general 15 is a decent average, then you can really make up the numbers on the fly if you need to. The BBEG, your evil hag, should be hard to hit due to magic defenses, maybe an AC in the low 20s.
  11. Ah, yes, I see it now. I am very excited to try this method with little touches of my own style. I use a lot of washes now, sometimes only using them and dry brushing. Works well and it is quick. It's got to be fairly quick for me for all regular models. PS. That thing we discussed earlier via email is a go. Keep it on the DL for now por favor.
  12. I don't think it matters where they fight the hag, just make it a cool spot. Make all the areas that fights occur really cool and different. You have a ton of latitude because of the 'magical' location. Wherever they fight the hag, make it the most 'tainted' of all the sites. I don't know what you mean by hits and misses. I haven't played Roll Player.
  13. This is a fantastic idea. I think the story is great. What would be the main location? I think Santa's Workshop could be very cool. It could be this wonderful, fantastical place that is now tainted by the spell. Think about special abilities for the tainted foes. Maybe there's weird jack in the boxes that play a tune devastatingly loud before exploding, things like that. 2 simple things to remember for any campaign. Make the foes memorable. And make the locations unusual. With foes, I always try to make them annoying in some way. Really aggravating. Either with an annoying voice or language choices. Also, make them harm one of the allies, like the Easter Bunny. For locations, I try to use a lot of different levels. As players, fighting foes in separate 'spots' is tougher. Don't line them up and let the PCs run up and murder them. Make one on the main floor, 2 on a balcony, and one flying around in a toy plane. Something like the North Pole offers a lot of interesting possibilities. I imagine it would be infused with magic, even better now because it is tainted. Beside the interior of the workshop it could have Elven homes in the trees, frozen lakes, Santa's weird little home, stuff like that.
  14. I guess I should answer the question too. I really want to play Rising Sun. Been trying to for a few weeks now but stuff keeps popping up. Also want to run a full campaign of the Legends of the Five Rings RPG. We've had a few one shots but really want the depth of a campaign. The delay has mostly been due to me pushing because I haven't prepped. Lastly, I REALLY want to GM a game of Outbreak:Genlab Alpha. I started this two years ago but the group split after 2 sessions. Too many players with newborns in the group. (You want to make sure you have a game group that breaks up quickly, add a few newborns to the equation).
  15. I have played a number of these and feel similarly. Arena Rex has INCREDIBLE models but, in my experience, the game is very simplistic and gets a tad boring. In the 10 or so games of it I have played, it usually devolves into a lot of pushing into pits. Pits are an instakill and to push someone into a pit, you inevitably, have to get near that same pit. Then they push you into it....etc. They also release very slowly. Guild Ball is fantastic. The models are very cool. For me, this suffers almost from the other extreme from Arena Rex. Faction play is complex and they release a ton for it. Almost too fast. Hard to keep up with. But, the game is quite good. Warmahordes models are insane. Great quality and fun to paint. This game seems as deep as you want to make it. Not pleased with the turnover to an app in place of cards. I really am not a fan. If I may suggest something that may be a nice medium for you. The new genre of Kitchen Table mini games. These are skirmish games that fit on your table and are less sprawling in content. Aristeia by Corvus Belli or Monsterpacolypse from Privateer Press are two great examples. I fully enjoy both of these games. All of the benefits of a full mini game without the huge overhead to get into before realizing you like it or not. The models for both games are excellent and really different and genre breaking. Neither is strictly 'fantasy' which is a nice change. You could purchase 10 minis for each game and have 2 very cool teams to play for each. We paint the minis from Aristeia and then use a draft system before each game. It works very well. You still get the 'team building' feeling that you would from Hordes or Guild Ball, but not the huge buy in and not at all limited by faction. Just my 2 cents.
  16. Grass looks good. Especially for the scale that this mini is. Compared to the tower and the dragon, the grass would be massed together like you have it. If you, for instance, had more individual 'leaves' it would break the illusion. Nicely done!
  17. This is fantastic. I am totally going to rip this off once I get a compressor...hopefully over the holidays. I keep a word doc with your instructions on my desktop to refer back to later. I hope you don't mind...but imitation is the purest form of flattery. 😋 I really dig this style because I use most of my minis for RPGs and having a lot finished quickly is high on my list. Your palette choices are what really make your minis sing for me. It is unusual, dark and creepy, and very evocative. It will work wonderfully in most RPG sessions. I am guessing this is why you use it for KDM as well.
  18. Hah. We should be fine. We are driving on the north side of that. Hard to fly with a bunch of guns.
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